Digital Media / Events / Internet of Things / Tech News

Insights from the Consumer Electronics Show (CES) 2016

French Tech Hub and PRIME were at Las Vegas last week to attend the world famous Consumer Electronic Show (CES).

More than 170, 000 people, around 700 000 m2 of exhibit space, 4000 companies exhibiting including 400 startups, more than 150 countries represented… figures that show the importance of the consumer electronic industry, also particularly strong in France and especially in the Paris Region. Indeed, 190 startups and nearly 30 companies were part of the French delegation, the 1st international delegation at CES. Paris Region also launched their new Plug & Start program, dedicated to international startups looking to accelerate their business in Europe.

Attending CES was an opportunity for our teams to understand the top digital trends for 2016. Here are some that caught our attention.

 

  1. Internet of Healthy Things

According to Sam Volchenboum, director of the Center for Research Informatics at the University of Chicago, “2016 will be the year of liberated health data.” In his upbeat estimation, the coming year will bring patients more-informed treatments, faster rates of innovation, and new ways of “mashing up” healthcare data, leading to greater insights into hard-to-crack diseases like cancer.

The more information the health consumer has, the more analytics and control he or she may want. Forrester analyst Kate McCarthy describes this as “the empowered patient” and in her 2016 predictions suggests several downstream effects. CIOs will face increased demands for interoperability, security, and infrastructure updates.

Besides “there are many challenges to address before a patient will be able to automatically send their blood-glucose, blood pressure, and heart rate to their physician seamlessly.” Among the issues to be resolved: financial disincentives, workflow disruption for providers, physician worries about liability and workload, incompatible technologies for patients and providers, a lack of technical standards, and an underdeveloped case for change.

It is expected that the global telemedicine market will expand at a compound annual growth rate of 14.3% through 2020, eventually reaching $36.2 billion, as compared to $14.3 billion in 2014. Kevin MacDonald, CEO of Kit Check, also predicted that “over 8 million hospital medications will be tracked with IoT in 2016 — a tenfold increase from 2013.”

 

  1. Virtual reality

Virtual reality is a new visual medium that will require ways of expressing information and narrative. Just as film required cuts, panning, and zooming, VR requires new ways of presenting a series of events in a way that is A) engaging and B) not nausea-inducing.

As Beau Cronin pointed out in a recent Medium post, “it’s not just the raw technical capabilities that determine whether a given use for VR is ready for prime time; it’s also the collective knowledge of the product development community about how to use these tools to the greatest possible effect.

For virtual reality, which has been on the fringes of the mainstream for many years now, expectations could not be higher. New Enterprise Associates general partner Rick Yang said: “I think 2016 will be a tipping point for VR. I think it’s probably not quite in the way that a lot of people think it will be.”

Yang believes real growth in VR will come from adoption of the more lightweight mobile VR headsets like the Samsung Gear VR — which is powered by Oculus — and Google’s Cardboard. Oculus will also finally ship the Rift in 2016. Games and other VR apps for the Rift will be released.

 

  1. Drones

According to CB Insights data,drones companies have raised a total of $500 million in funding (mostly in the US). Fred Wilson, VC at Union Square Ventures, explained that “the FAA regulations on the commercial drone industry will turn out to be a boon for the drone sector, legitimizing drone flights for all sorts of use cases and establishing clear rules for what is acceptable and what is not.

Those best positioned to profit from those technological advances will be companies already in the market and gathering data.When it comes to autonomy in machine learning, it’s all about the data. If you have access to that data — especially if you have access to proprietary data — that just gives you a huge leg up.” explained Rick Yang form New Enterprise Associates.

 PRIME organized a business development mission in the Bay Area for the recently created Drone Cluster in Essone County to connect with US startups and organizations in the drone industry.

  1. Live streaming

What drove the rise of live streaming was a confluence of open-source innovation, user demand, and the vast improvements in broadband network capacity and online video streaming technology. Put more simply, the capability to stream live video smoothly wasn’t quite there and users weren’t sure what to use it for. All that has changed in the last couple of years.

The internet is becoming video. According to Ustream CEO Brad Hunstable, Meerkat and Periscope are simply indications of the explosive growth in mobile video. Indeed, a Cisco report predicted that by 2017 video will account for 30 percent of internet traffic and 70 percent of traffic on mobile devices.

One of the fruits of those labors appeared in mid-2015 with the launch of YouTube Gaming and Facebook Live.

Besides, two-thirds of universities say Live Streaming is a top priority. A majority of colleges and universities live stream audio or video (classes, graduatin ceremonies, sports events) on a daily or weekly basis, while a quarter do so every day.

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